Debris – Part 2 – Chunks of Glass
In this tutorial, we will go over how to break apart geometry using Particle Flow.
Basic working knowledge of 3DS Max and Particle Flow are required.  I have included the Max
2008 files for this project.  You can download them here:

Tutorial Files (Requires Max 2008 or Higher)
Running Time:  16 Minutes
Very Very Small Studios, LLC.

Additional Notes:
  • The MbFracture macroscript was written by Martin Breidt and can be found on can be
    found on scriptspot.com
  • The birth script for particle flow was written by Borislav 'Bobo' Petrov and can also be
    found on scriptspot.com
Additional Examples:

  • Simple Text and block explosion - added shine in After Effects for the light effect plus
    motion blur.   Play Example